Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1. Rising PLEX prices - in EVE General Discussion [original thread]
Corales nails it. Supply and demand. With free alpha, more players are trying to omega free. Price of PLEX will climb until a new equalibrium is established between people buying PLEX with real and selling it for ISK and people buying g PLEXA wit...
- by LHA Tarawa - at 2017.06.29 03:43:12
|
2. PLEX - my point of view - in EVE General Discussion [original thread]
PLEX: You pay my subscription. I play for free, grind ISK and give you most of what I make. It is not a cheat code. It is simply a way for you to pay someone's subscription in exchange for that other player grinding isk for you.
- by LHA Tarawa - at 2014.06.02 22:33:00
|
3. Sticky:Recall Program - Feedback - in EVE General Discussion [original thread]
I used it. LAME! clothing? ship skins? GARBAGE! Offering such stupid, petty, lame things that only the most ignorant and asinine players would have any interest in, was an insult. It just pissed me off.
- by LHA Tarawa - at 2014.06.02 22:26:00
|
4. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
Sorry for double post. DId not see the new thread when this was first posted. This may sound naive, but the whole BPO->copy->BPC->invent->T2 BPC seems like this "not good" complexity thing. IF already planning massive changes to in...
- by LHA Tarawa - at 2014.05.20 17:46:00
|
5. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
This may sound naive, but the whole BPO->copy->BPC->invent->T2 BPC seems like this "not good" complexity thing. IF already planning massive changes to invention, why not BPO->intent->T2 BPC. Click fest reduced, able to alter ...
- by LHA Tarawa - at 2014.05.20 17:43:00
|
6. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Seith Kali wrote: For a start, there are 38k on right this second. Secondly perfect, or optimal? In which research slots exactly? Think about why these questions need to be asked and yes, the fact they do is the problem being addressed here. ...
- by LHA Tarawa - at 2014.05.15 21:30:00
|
7. New approach to mission difficulty - in EVE General Discussion [original thread]
I actually agree with the OP. It takes longer to skill into a wolf than a BS, but the BS has the higher mission payout. I could see missions being broken out by size and level. So frigate 1-5, cruiser 1-5, BC 1-5, BS 1-5, capital 1-5 (low sec on...
- by LHA Tarawa - at 2014.05.15 20:59:00
|
8. Wardecs Need Changes - in EVE General Discussion [original thread]
I disagree that CCP intended there always be a reason to declare war. I disagree that declaring war for no reason other than hoping to get easy kills is abuse. It is very easy to avoid war dec by simply dropping to NPC corp, playing on an out of...
- by LHA Tarawa - at 2014.05.15 20:24:00
|
9. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Clothildis Dorthe wrote: Throwaway Sam Atild wrote: This does not balance well, as the character now spends 5100 minutes copying and 1060 minutes building. The bottleneck point moves from manufacturing (.73 days) to science (3.54 days). T...
- by LHA Tarawa - at 2014.05.15 20:00:00
|
10. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Throwaway Sam Atild wrote: I've reformatted my question to hopefully qualify as a Great , or potentially average-good post. I'm not exactly certain what level of post is required to merit a response. I'm reminded of 20+ years ago when ...
- by LHA Tarawa - at 2014.05.15 19:53:00
|
11. Sticky:Dev Blog: Delivering The Industry New Eden Deserves! - in EVE Information Portal [original thread]
Darin Vanar wrote: It doesn't matter how much or how less you refine in highsec, because we are no longer working with 100% perfect refine values. Some people, namely nullsec, will be able to refine at much greater than current 100% values. Thi...
- by LHA Tarawa - at 2014.05.15 17:03:00
|
12. Sticky:Dev Blog: Delivering The Industry New Eden Deserves! - in EVE Information Portal [original thread]
GreasyCarl Semah wrote: LHA Tarawa wrote: GreasyCarl Semah wrote: All along I found the huge number of changes to be absolutely bizarre so I am not suprised. I haven't met a single person yet that knows what the net results will be of all...
- by LHA Tarawa - at 2014.05.15 16:57:00
|
13. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Apelacja wrote: i wish to touch a convertion of old t2 bpc for new proposed one. Right now we deal with 10 % waste at me -1 and 20 % waste at me -2 with decryptors 10 X run me -2, 1 X run me -1. If bpc will be transfered from to the prosed sy...
- by LHA Tarawa - at 2014.05.15 16:08:00
|
14. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Loraine Gess wrote: LHA Tarawa wrote: Quintessen wrote: Please consider that new players probably won't be guaranteed access to a POS and so it's probably a bad idea to calculate all the numbers with that in mind. I would imagine you wou...
- by LHA Tarawa - at 2014.05.15 16:02:00
|
15. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Chi'Nane T'Kal wrote: Seith Kali wrote: The majority (read: entirety) of the tears in this thread come from people who have spent a ludicrous amount of time researching blueprints past optimal and feel entitled to some form of remuneration ...
- by LHA Tarawa - at 2014.05.15 15:48:00
|
16. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
How to make a good post. 1) Make constructive criticism that helps the devs race toward the cliff faster, not posts that advise altering course away from the cliff or pointing out how we ended up heading toward this cliff in the first place. ...
- by LHA Tarawa - at 2014.05.15 15:07:00
|
17. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Quintessen wrote: Please consider that new players probably won't be guaranteed access to a POS and so it's probably a bad idea to calculate all the numbers with that in mind. I would imagine you would want to take into consideration the time ...
- by LHA Tarawa - at 2014.05.15 14:57:00
|
18. Meaningless complexity v. meaningful choices - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: I'm confused. Is this a thread complaining that nullsec industry might actually be worth doing, for the first time in ten years? I have two main beliefs I'm addressing here: Attempts to create meaningful choice will fa...
- by LHA Tarawa - at 2014.05.14 21:43:00
|
19. Meaningless complexity v. meaningful choices - in Player Features and Ideas Discussion [original thread]
Batelle wrote: I think we both agree that these changes destroy the steady-state, totally optimized landscape of t1 manufacturing. But you're suggesting this will result in a new steady-state optimized solution centering on upgraded nullsec sta...
- by LHA Tarawa - at 2014.05.14 21:38:00
|
20. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Banko Mato wrote: The repeated mentioning of outpost ME boni made me think a bit... Maybe reduce outpost bonus to the same level as a POS array and instead make it provide an upgrade based and system wide speed bonus to manufacturing jobs? So +...
- by LHA Tarawa - at 2014.05.14 20:15:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |